Infinity Storm #0: A Morning Like Any Other

We had our first Mutants & Masterminds game Friday night (as described in Friday’s Game Day column), and it went very, very well. You can read my Issue #0 write-up on Infinity Storm. The four-to-six months it took for us to playtest and create characters (averaging about one test/building session a month) really paid off … Read more

Game Day: Mutants & Masterminds, Freedom Blogs, Infinity Storm

After much discussion, a half-dozen character building and playtest sessions, four source books and two blogs, my first-ever superhero campaign is launching tonight.  Titled Infinity Storm, the campaign uses Green Ronin’s Mutants & Masterminds d20 superhero system as well as the companies Freedom City campaign setting. It will be run Dark City-style, with action quickly … Read more

Game Day: Masterminding a Force of Dwarves

This week’s game day sees us returning to the Khelez-Mar dwarven campaign to launch an investigation/raid into the UnderOerth of the Pomarj. It’s not just Dungeons & Dragons though; I’ve also received my review copy of the new Star Wars Pocket Model constructible ship game by WizKids Games and I’ve been working on superhero histories for … Read more

Game Day: My Game Inbox Runneth Over

After a week away from home at the Portal 2007 higher ed conference at Gettysburg College, I’ve returned home to an inbox overflowing with games. My Xbox 360 will be seeing heavy action this weekend as I put Shadowrun and Forza 2 through its paces, while my non-video game moments will likely be consumed by … Read more

Game Day: Complexity and Time, Mutant Heroes, Dwarven Quakes

Friday was utterly consumed by an all-day staff retreat at work, denying me my normal lunchtime opportunity to write my Game Day column. But here we go again, one day late, but a little wiser nonetheless as I take some time to look at the new Star Wars: Saga Edition RPG, consider lessons learned during … Read more

Game Day: Dreams of Distant GenCon

Technically, there’s no Game Day for me this week — while the guys are getting together for some Battletech, I’ll be joining some friends from work for a Tivo-fueled Battlestar Galactica marathon. I don’t know if we can get caught up in one night … but we’re going to try. At some point I want … Read more

Mutants & Masterminds Playtest: Round 1

My friends and I ran our first playtest of the combat system in Mutants and Masterminds 2nd Edition. It was a productive test, and we learned a lot about the game’s mechanics … and how to design a more effective heroes. Here’s what we learned in the first go round, featuring four battle-suited, Power Level … Read more