#RPGaDay2018 – Which game mechanic inspires your play the most?

A close up view of the spines of numerous role-playing game books.

Bennies in Savage Worlds, without a doubt. Players typically start with three bennies, which they can spend to re-roll checks and soak damage. Having three bennies at any given time means that players are comfortable with spending them and still having a reserve. I don’t have a problem with people hoarding bennies because I’m liberal … Read more

#RPGaDay2018: What art inspires your game?

A close up view of the spines of numerous role-playing game books.

It varies greatly based on the game we are playing and the campaign I’m running. Typically at the start of a campaign I’ll set out to find art that either matches my vision or helps inspire me. This is particularly helpful when launching non-fantasy game as it helps people grok the tone, atmosphere, and/or vibe … Read more

#RPGaDay2018 – Describe how your play has evolved

A close up view of the spines of numerous role-playing game books.

As a group we’ve become more tolerant of non-standard character concepts, especially when it comes to the World of Greyhawk. When our Dungeons & Dragons campaign started 20 years ago, we were diehard devotees of Greyhawk canon (there is a reason, after all, why the biggest Greyhawk fan website is called Canonfire). We had holy wars over whether you … Read more

#RPGaDay2018 – Wildest character concept?

A close up view of the spines of numerous role-playing game books.

There was once a Blackrazor redshirt named Zilanderan. A strange man, Zilanderan claimed to be part of a larger, near-infinite multiverse of alternate realities. He’d excitedly talk about how this multiverse interacted with this, the Prime Material Plane, boring his cohorts to tears until something happened to break the tension. Alas, the eccentric warrior-mage was … Read more

#RPGaDay 2018 – Wildest character name?

A close up view of the spines of numerous role-playing game books.

It’s a toss up between Forceful Truth and Zilanderan … but I want to write about Zilanderan for “Wildest Character Concept” for Day 12 so Forceful Truth it is. A few years ago another player in my lunchtime gaming group took on the dungeon mastering role because he wanted to try out a still-mystifying Dungeons … Read more

#RPGaDay 2018 – How has gaming changed you?

A close up view of the spines of numerous role-playing game books.

Gaming increased my confidence, made me more articulate, taught me how to lead small groups, and increased my organization skills. As a geek in middle school and high school, my self-confidence was low. I had a hard time meeting new friends and connecting with my peers (who often bullied me for being weird). Dungeons & … Read more

#RPGaDay 2018 – How has a game surprised you?

A close up view of the spines of numerous role-playing game books.

I played the best convention game of my life at GenCon 2000. It was a multi-round RPGA event called “Barbarian Lives”. It used the newly-released Dungeons & Dragons 3rd Edition rules to tell a soap opera-inspired tale of romance, heartbreak, and monster hunting. At the time, the Role-playing Gamers Association (RPGA) was still a notable … Read more

Game Day: Tomb of Horrors

Three Tomb of Horrors-related adventures

Inspired by the novel Ready Player One, I offered to run my friends through the legendary module Tomb of Horrors. Converted to Dungeons & Dragons 5th Edition as part of Tales from the Yawning Portal (Amazon), the module promises a lethal challenge for players both new and old. My gaming group last took a run … Read more

Game Day: A Little Bit of Everything

The massive central eye of a beholder examines a goldfish in a bowl.

Xanathar’s Guide to Everything arrived in my mailbox last week, bringing with it a cornucopia of goodness for Dungeons & Dragons. My only complaint about the book so far is I can’t read the entire thing simultaneously. As expected the Xanathar’s Guide (Amazon) includes a ton of content that originated in Wizards of the Coast’s Unearthed Arcana columns. It’s been edited and … Read more

Game Day: Higher Level Thinking

A view of a D&D character sheet. A red, flame-like eye appears to the left; red and grey dice appear to the right.

My gaming group, the Blackrazor Guild, formed in 1996. Over the last 20 years we’ve created hundreds of Dungeons & Dragons characters and at least a good two dozen of those reached the left heights of “high level” adventuring. These characters spanned multiple editions of the game, but the most iconic started in 2nd Edition and were … Read more