At Nuketown, we love world building. Here are our top world building resources for role-playing games.
Random Generators
- Random Planet Generators – One of Nuketown’s most popular posts features eight text and visual planet generators.
- Weather in RPGs – Advice, Generators, and Tables – Weather often plays a major role in my campaigns. This post focuses on the tools I use.
- Randomizing the Frontier – A collection of online and pen-and-paper generators for an edge-of-civilization based Dungeons & Dragons adventure.
- Random Stellar Encounters – A collection of Star Wars-inspired random generators, as well as stellar maps.
- A Dwarf by Any Other Name – Random generators for dwarven names.
Hexcrawls
- Getting Lost in a Hexcrawl – Thoughts on designing a hex crawl for my Scales of Truth , including converting a paper hex crawl to a digital one.
Journals
- Bullet Journals for RPGs – Nuketown’s take on using the bullet journal approach for RPG campaigns. Also featured on BulletJournal.com!
Word Building in Action
- Beware the Megadungeon – Written in the aftermath of running the Maure Castle mega dungeon for D&D 3.5.
- Embrace the Megadungeon – Learning from the mistakes of Maure Castle, I write about how to make a megadungeon – specifically Undermountain – work for your campaign.
- Contemplating the Mini Dungeon – We went big, now it’s time to go small – this article is focused on tiny dungeons for your campaign.
- Invoking the Elemental Apocalypse – The Temple of Elemental Evil rose … and Oerth fell. An overview of my world-ravaging, elemental-focused D&D 5th Edition campaign.
- Scales of Truth – My sci-fantasy campaign for Dungeons & Dragons 5th Edition
- Walkabout – The base of operations for my Numenera campaign.
- Planetorn: A Big, Hairy, Audacious Campaign – My multiverse-destroying campaign for D&D 4th Edition, in which the Lords of Entropy sought to destroy the universe.
- Visiting All Those Worlds – An RPG carnival post fest focused on world creation.