#RPGaDay2018 – Name a game that had an impact on you in the last year

A close up view of the spines of numerous role-playing game books.

Blades in the Dark. At the risk of being repetitive, it’s one of the best things that came out of breaking my right ankle on December 30, 2017. The RPG is set in a fantasy world ravaged by a spiritual war that ravaged much of the landscape. Ghosts and worse roam the wastes; the only … Read more

#RPGaDay2018 – Which game do you think deserves greater recognition?

A close up view of the spines of numerous role-playing game books.

If we’re talking about recognition in terms of awards, I can’t say. I haven’t been keeping up the Ennies and such, and I’m not so immersed in the larger RPG community that I have a sense for the overlooked gems when it comes to award season. If we’re talking recognition in terms of people knowing … Read more

#RPGaDay2018 – Which game do you hope to play again?

A close up view of the spines of numerous role-playing game books.

Star Wars. I’d love to run the legacy follow-up to our Shadows of the Force campaign. Set in the Dark Times following the Mandalorian Wars, it would feature the descendants of our earlier campaign struggling to survive after the collapse of the Jedi Order. It would take place 30 or so years after the end of the previous … Read more

#RPGaDay2018 – Which non-dice system appeals to you?

A close up view of the spines of numerous role-playing game books.

The Amber Diceless Role-Playing Game (Wikipedia) I bought the game and its companion book, Shadow Knight back in the 1990s and it’s held a place on my RPG bucket list ever since. I loved the idea of the diceless mechanic, from the attribute auction where players strategically vied for the best character attributes to how … Read more

#RPGaDay2018 – Which dice mechanic appeals to you?

A close up view of the spines of numerous role-playing game books.

Exploding dice (a.k.a. “acing dice”) in Savage Worlds is my favorite dice mechanic among the games that I regularly play. It’s led to some of the most epic moments I’ve had at the table and is in keeping with Savage Worlds “Fast! Furious! Fun!” motto. The best part of it is it that it leads to such unexpected results. Even … Read more

#RPGaDay2018 – Which game mechanic inspires your play the most?

A close up view of the spines of numerous role-playing game books.

Bennies in Savage Worlds, without a doubt. Players typically start with three bennies, which they can spend to re-roll checks and soak damage. Having three bennies at any given time means that players are comfortable with spending them and still having a reserve. I don’t have a problem with people hoarding bennies because I’m liberal … Read more

#RPGaDay2018 – What music enhances your game?

A close up view of the spines of numerous role-playing game books.

For many years I lovingly crafted soundtracks for my sessions, occasionally even adding sound effects. Done well, music enhances immersion in the game and kicks engagement into a higher gear. Done so-so, it still adds to the game, but ends up serving as little more than pleasant background noise. Done poorly, it distracts from the … Read more

#RPGaDay2018: What art inspires your game?

A close up view of the spines of numerous role-playing game books.

It varies greatly based on the game we are playing and the campaign I’m running. Typically at the start of a campaign I’ll set out to find art that either matches my vision or helps inspire me. This is particularly helpful when launching non-fantasy game as it helps people grok the tone, atmosphere, and/or vibe … Read more

Blogworthy: Pathfinder Playtest, Bracketology, The Fantasy Trip, Black Box Manifesto

A male warrior faces off against a white dragon

Blogworthy is a regular column dedicated to blog posts that I’ve read and enjoyed. It’s a direct outcome of my RPG Blogs Reading List on Feedly. Pathfinder Playtest Review: Roll for Combat looks at the new Pathfinder 2 rules and how well it does in achieving its “different, yet familiar” goal. It’s a lengthy read so you’ll want … Read more

#RPGaDay2018 – Describe the best compliment you’ve had while gaming

A close up view of the spines of numerous role-playing game books.

“Good game.” I can’t point to one particular compliment that stands out from all the others, but any time we have a great session and someone goes out of their way to say “good game”, I appreciate it. A great example of such sessions are “Terror in the Woods” and “Strange Thunder”, two episodes from … Read more