The Libertarian Gamer: Gamma World, Part 1

In the distant future, Earth will be in ruins. The land will have been ravaged by a horrific assortment of doomsday weapons, from nuclear bombs to genetically engineered super-viruses to hunter-killer nanites. Mutants — both human, animal and things horribly in between — roam the Earth … and consider it home. They compete with the … Read more

Are Plot-Heavy Video Games Bad?

Clive Thompson, at Slate (Internet Archive), argues that the more like a movie a game gets, the less fun it is to play. His primary arguments are that 1) cut scenes distract from the flow of the game, 2) narrative structure imposes order where it’s not wanted and 3) narratives cover weaknesses in game play. … Read more

Thoughts on Eberron

When Eberron, Dungeons & Dragons’ latest campaign setting, was announced, I was less than excited. Descriptions of it — with its “lightening road” trains, airships, and various “modern” convinces powered by magic, struck me as being too much like “magepunk”, and too little like fantasy D&D. And there was the spectre of the Forgotten Realms, … Read more

Go Old School with the Geezer Gamers

There are a few major gaming milestones in my life. Playing Colossal Cave on my Apple II+. My friend Jeff and I engaging in a Saturday-long game of Asteroids on my Atari 2600. Playing GoldenEye on my N64. Meeting my present off-line gaming group and launching our Blackrazor D&D campaign. And finding the Geezer Gamers. … Read more

15 Questions

Matt Snyder (of 20by20room.com fame) recently posted a RPG meme topic to his blog. In it, he poses 15 questions about people’s gaming experiences. Here are my answers. 1. What is the first RPG you ever played? Some weird combination of 1st Edition AD&D and the basic set. At the time I was in 4th … Read more

The Grand Theft Auto School of Campaign Design

When the mainstream sees Grand Theft Auto, they see mindless violence, rampant mayhem, and destruction without purpose. When gamers look at it though, they see something different: freedom to explore. Unlike many other games (at least until the release of Grand Theft Auto 3), the mission agenda in the game is not hard coded. Players … Read more

Carcassonne: Hunters and Gatherers

Carcassonne: Hunters and Gatherers is a tile-based board game in which players assume the roles of hunters and gatherers attempting to glean resources from a prehistoric landscape. It’s a great game for geeks, but it’s even better for families. The game uses a mechanic similar to the original Carcassonne game. The game “board” consists of … Read more

The Hypertext d20 SRD

The Hypertext d20 SRD is an exceedingly useful site that every d20 game master and player should have bookmarked. In a nutshell, the site’s exactly what it says it is: an extensively linked, searchable version of the d20 SRD. It’s focused on the “basic” d20 SRD drawn from the Dungeons & Dragons rules, and does … Read more