Game Day: And then the Kobolds TPK’d us…

Friday’s game day was supposed to see our lower-level Dark City campaign characters’ wrap up Paizo’s Crown of the Kobold King module and then return to our home city of Obsidian Bay for some much needed down time. And then … Total Party Kill. It was our own fault. We went up against a dozen … Read more

Game Day: Hack’n’Slashing in Memory of E. Gary Gygax

Gary Gygax passed away this week, shocking the geek world and sending a cascade of remembrances surging across the web. My gaming group is no less saddened by this, and in honor of Gygax, we took a one-week break from our campaign to run the classic 1st edition module, White Plume Mountain. Technically, we’re not … Read more

Game Day: Gating to Random Destinations

This week’s Game Day sees us returning to the Dark City campaign to wrap-up our quest to save a bunch of kidnapped kids from some dungeon-dwelling kobolds. It’s a fun adventure, but I find myself straining to connect it to a Game Day column. So instead I’m going to stick with the semi-random rambling approach … Read more

Game Day: Mutant Meanderings

I didn’t have enough time for a full-fledged Game Day column this week, so here are some random thoughts relating to Mutants & Masterminds inspired by Friday’s session. The new Infinity Storm blog is coming along nicely. I’ve got an HTML mock-up mostly working in Safari and Firefox; Internet Explorer still has issues (but really, … Read more

Game Day: Who Watches the Watchmen?

Back in November, when I was working on my novel, I wrote a scene in which the main characters got together for a graphic novel book club. When I mentioned this to my gaming group, they thought it was a great idea … and that we should give it a try in the real world.

After much discussion and a few delays, we’re finally doing it. Our first-ever Graphic Novel Book Club will take place tonight at WhichBrew, where we’ll be eating good food, drinking local beers, and discussing Alan Moore’s classic (if highly depressing) graphic novel Watchmen.

It’s a tough novel to start with because it truly feels like a novel. It’s dense and literary, with some chapters that spin the narrative wildly out of control, and an ending so depressing it could drive you to drink. It’s dystopian alternate history 1980s has almost no sympathetic heroes; there are plenty of reasons to hate them, and almost none you can admire.

Game Day: The Book of Almost Everything

With the Dark City campaign back in full swing, I’m finally able to use my Book of Almost Everything. I created the Book in the waning days of the original Dark City campaign as I realized that I had a treasure trove of instant non-player characters, random encounters, and flavor text lurking in my back … Read more

Game Day: Ravenloft Ends, Dark City Returns, D&D 4E Prelude

When last we left our weekly Game Day, our Ravenloft campaign was slugging along, pitting a heroic band of adventurers against the monstrous horrors of the fading land of Count Strahd. It’s based on Expedition to Castle Ravenloft an old school, 1st-edition style monster-crawl in which role-playing is minimized, and encounters with level draining undead … Read more

Game Day: Halo, Halo, Halo!

A Spartan supersoldier in body armor stands in front of a blue-orange sunset.

The Lehigh Valley’s annual Celtic Festival is underway in Bethlehem, which means that most of my friends chose to drink, eat and listen to great music rather than game. That said, two of us were still able to get a little gaming in, namely a playtest of the new Halo ActionClix collectible miniatures game from … Read more