Star Wars RPG Round Up: End of the Line, Author Blogs, Unknown Regions review

It’s a sad time for Star Wars: Saga Edition — Wizards of the Coast has killed its official web site for the role-playing and the miniatures games and is redirecting visitors to their home page. Fortunately, Rebel Alliance fans have managed to secure hidden caches of PDFs while Wizards has announced plans to restore some … Read more

Game Day: The Star Frontiers Legacy

The first role-playing game I ever played was Dungeons & Dragons. The second was Star Frontiers. Saying I “played” Star Frontiers is something of a stretch; I game mastered one or two sessions in 8th grade and that was pretty much it. Except … it was much more than that. Star Frontiers grabbed the world-building part of my brain, and wouldn’t let go. I created the Starrior star system, and populated it with the benevolent megacorp known as Astro Mining & Freighting (or simply AMF). I detailed the vast starfleets of the United Planetary Federation and the smaller – yet still formidable – Starrior Militia.

Game Day: The Mandalorian Interlude

When we were starting our Star Wars campaign and were kicking around where we wanted it to fall within the Knights of the Old Republic timeline, we struck up on the idea of the Mandalorian Interlude.

We knew we want to start the campaign in the Restoration Period — a relatively quiet, calm time after the Great Sith Wars — but at some point we’d enter the Mandalorian Wars, followed by the Jedi Civil War.

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Game Day: Return to the Lost Caverns of Tsojcanth

Two adventurers battle a reptilian monster that is breathing lightning at them.

After many months away from the game, my group is returning to Dungeons & Dragons 3rd Edition for an old school dungeon crawl through the Lost Caverns of Tsojcanth using the D&D 3.5 version released in 2007. I’ve got mixed feelings about this. While I owned the Lost Caverns as a kid and read through … Read more

Game Day: Return to D&D 4E

Two frost giants stand ready to fight.

Giants stalk the land, threatening one of the few flickering lights of civilization. Someone needs to deal with the threat … and it turns out that’s us. My gaming group is returning to Dungeons & Dragons 4th Edition with a megashot of Revenge of the Giants, the new super module from Wizards of the Coast. … Read more

Game Day: Fighting SciFi RPG Writer’s Cramp

We’re well into Episode 5 of our Star Wars: Knights of the Old Republic campaign and I’ve got to say I’ve found switching gears from fantasy to science fiction harder than I expected. It’s not that I don’t know science fiction; hell I’ve been reading it ever since I could read. But after a dozen … Read more

Game Day: The Final Flight of the Aeon Harrier

Our Star Wars campaign reached a major milestone last Friday: our heroes bought their first starship. The group is loosely divided into two factions: the Jedi padawans and the crew. The later group served aboard a ship known as the Aeon Harrier, which the Jedi occasionally contracted out for missions. It served as the group’s … Read more

Game Day: Return of the Revenge of White Plume Mountain

In 12 years of adventuring in Greyhawk, our group built up a number of legends, told, but never experienced. The recovery of the soul-devouring sword Blackrazor is one of them. Brant Bladescream, warrior, adventurer and conman, recovered Blackrazor from the volcanic dungeon known as White Plume Mountain and used its notoriety to found the Blackrazor Guild. … Read more